Items where Subject is "46 INFORMATION AND COMPUTING SCIENCES > 4603 Computer vision and multimedia computation > 460399 Computer vision and multimedia computation not elsewhere classified"

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Number of items at this level: 4.

Article

Wang, Rui, Ye, Xiaoxi, Huang, Yao, Ju, Ming, and Xiang, Wei (2024) GASSF-Net: Geometric Algebra Based Spectral-Spatial Hierarchical Fusion Network for Hyperspectral and LiDAR Image Classification. Remote Sensing, 16 (20). 3825.

Alam, Furqan, Pławiak, Paweł, Almaghthawi, Ahmed, Chalak Qazani, Mohamad Reza, Mohanty, Sanat, and Alizadehsani, Roohallah (2024) NeuroHAR: a neuroevolutionary method for human activity recognition (HAR) for health monitoring. IEEE Access, 12. pp. 112232-112248.

Book Chapter

Dillon, Roberto (2020) Analyzing games with the AGE and 6-11 frameworks. In: Dillon, Roberto, (ed.) The Digital Gaming Handbook. CRC Press, Boca Raton, FL, USA, pp. 3-17.

Dillon, Roberto (2020) Evergreen game design principles. In: Dillon, Roberto, (ed.) The Digital Gaming Handbook. CRC Press, Boca Raton, FL, USA, pp. 127-140.

This list was generated on Wed Sep 10 22:39:23 2025 AEST.