Wanderer beyond game worlds
Turner, J., Bidwell, Nicola J., and Browning, David J. (2008) Wanderer beyond game worlds. Leonardo, 16 (2).
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We discuss issues and opportunities for designing experiences with 3D simulations of nature where the landscape and the interactant engage in an equitable dialogue. We consider the way digital representations of the world and design habits tend to detach from corporeal dimensions in experiencing the natural world and perpetuate motifs in games that reflect taming, territorializing or defending ourselves from nature. We reflect on the Digital Songlines project, which translates the schema of indigenous people to construct a natural environment, and the inherent difficulty in crossculturally representing inter-connectedness. This leads us to discuss insights into the use of natural features by western people in cultural transmission and in their experiences in natural places. We propose McCarthy and Wright’s dialogical approach may reconcile conceptions of place and self in design and conclude by considering experiments in which designers digitally reconstruct their own corporeal experience in natural physical landscape.
|Item Type:||Article (Refereed Research - C1)|
|Keywords:||computer games; representation; spatial practices; dialogic; indexicality|
|FoR Codes:||08 INFORMATION AND COMPUTING SCIENCES > 0806 Information Systems > 080602 Computer-Human Interaction @ 100%|
|SEO Codes:||95 CULTURAL UNDERSTANDING > 9503 Heritage > 950399 Heritage not elsewhere classified @ 50%|
90 COMMERCIAL SERVICES AND TOURISM > 9003 Tourism > 900399 Tourism not elsewhere classified @ 50%
|Deposited On:||12 Mar 2010 14:54|
|Last Modified:||14 Mar 2013 17:12|
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