Enhancing employability through the use of real-life scenarios in digital media design education
Fleischmann, Katja, and Daniel, Ryan (2010) Enhancing employability through the use of real-life scenarios in digital media design education. In: Preparing Graduates for the Professions Using Scenario-Based Learning. Post Pressed, Mt Gravatt, QLD, Australia, pp. 85-96.
|PDF (Published Version) - Repository staff only - Requires a PDF viewer such as GSview, Xpdf or Adobe Acrobat Reader|
|Image (BMP) (Book Cover)|
View at Publisher Website: http://www.postpressed.com.au/index.html...
Most undergraduate digital media design students launch directly into professional careers after graduation in a wide range of areas in the creative industries. Students usually work as a web or multimedia designer, interface or information designer, graphic designer for print media, or in the moving image or animation industry. While it is important for students to acquire the appropriate technical skills during their study to enter the profession, for example proficiency in several software packages, it is critical to also develop the communicative competence of their work. Digital media design students need to be able to convey information through visual solutions, should be able to understand the demands of clients and the needs of the public (Storkerson,2008), and also be able to reflect on their social and cultural impact.
|Item Type:||Book Chapter (Research - B1)|
This publication does not have an abstract. The first paragraph of the Introduction is displayed as the abstract.
|FoR Codes:||13 EDUCATION > 1302 Curriculum and Pedagogy > 130201 Creative Arts, Media and Communication Curriculum and Pedagogy @ 100%|
|Deposited On:||08 Sep 2010 09:17|
|Last Modified:||01 Sep 2011 20:06|
Last 12 Months: 19
Repository Staff Only: item control page